It’s been about 2 months in my role as a usability consultant and the first few weeks have been hectic.
My first job was to observe and facilitate usability walkthrough sessions with 24 users over 6 days. It was a great opportunity to work with and and learn from my colleague Ruth who is an experienced usability consultant. I thought that I would share some tips that I picked during these 6 days.
- Break the ice with participants by asking them what they do, what they have planned for the day etc – people generally like to talk about themselves.
- Reassure participants that the session is not a test of their ability but is a chance for them to give honest open feedback about a proposed design. Their feedback will help to inform the design team to make a better product for users so let them be brutally honest!
- Ask participants to read the first scenario out aloud – this helps to them to hear their own voice and settle any remaining nerves
- Watch for where participants first look on the paper or electronic prototype and when appropriate probe them about what drew their attention to the feature in the design – this can often be an entry point to start expanding on their impressions of the design.
- Ask open ended questions – Seems simple to do but sometimes it is easy to fall in to the trap of asking a closed ended question which will result in a yes or no response. You won’t get the more meaningful details about what it is that a participant is really thinking so make sure you ask things like. What is is about the <insert feature here> that you would change?
- Be quiet and listen – Some participants are very giving with their thoughts during a walkthrough while others require more encouragement to draw out their impressions. A good tip/trick is to allow ‘uncomfortable’ silence – this usually results in the participant breaking the silence with a comment which you can then start to probe. The danger in this situation is that you might feel like you have to break the silence with a comment or suggestion this is usually counterproductive as it may influence or interrupt the participants thought. Remember user (not consultant) centred design.
- Participants may say one thing but actually mean the complete opposite. You may notice during a session that a user verbally confirms that they understand a design concept while frowning at the same time. Observing these types of conflicting responses and probing further about why they were frowning can provide some key information about issues in the design.







